ESLint ignored during build to save memory?
Unanswered
West African Lion posted this in #help-forum
West African LionOP
Hey.
I have hit the deploy build limit for the fist time (SIGKILL because OOM).
I've read that
Could be one of the many ways to help with the issue, but has anyone already tested this?
I have a
For information, I'm good in Disk, but 98%+ in memory p99
I have hit the deploy build limit for the fist time (SIGKILL because OOM).
I've read that
eslint: {
ignoreDuringBuilds: true,
},Could be one of the many ways to help with the issue, but has anyone already tested this?
I have a
yarn lint command in my pre-commit so this should be fine, but I would just be sure that it's not a pointless rule to add, because saving space/RAM is the only thing I'd be using it for.For information, I'm good in Disk, but 98%+ in memory p99
5 Replies
West African LionOP
From local tests it doesn't seem to change the build time so idk
@West African Lion Hey.
I have hit the deploy build limit for the fist time (SIGKILL because OOM).
I've read that
js
eslint: {
ignoreDuringBuilds: true,
},
Could be one of the many ways to help with the issue, but has anyone already tested this?
I have a `yarn lint` command in my pre-commit so this should be fine, but I would just be sure that it's not a pointless rule to add, because saving space/RAM is the only thing I'd be using it for.
For information, I'm good in Disk, but 98%+ in memory p99
Rottweiler
Yes, adding
Since you already run
eslint: { ignoreDuringBuilds: true } in your next.config.js can help reduce memory usage during builds since it skips the eslint step.Since you already run
yarn lint in pre-commit, it’s safe and won’t affect code quality checks. It’s a valid optimization for low-memory build environments.West African LionOP
Thanks, just added it!
@West African Lion Thanks, just added it!
does it work?
@alfonsüs ardani does it work?
West African LionOP
My next builds haven't failed, even though it doesn't seem to make a big difference. Not sure if my failed build was just unlucky, or if the effect is really good enough